The Artificial Intelligence based Werewolf Project holds a competition aimed at the development of artificial intelligence technology required for playing werewolf game. We mainly hold annual competition on summer, and hold mini-competition on march . Visit Mailing List or Twitter if you are interested on the competition.
It is a software simulation department that enables fighting between program agents by using protocols that facilitate mechanical processing of conversation content. Match battle is done by server client method. Programming language is not restricted until you implement your program for using the protocol. Java, C#, Python programs were joined on previous contest.
Natural language department
A department that is conscious of battle with humans by performing conversation which is the core of a werewolf game in natural language. By pursuing humanness, we aim to explore and reproduce the essence of human intelligence. For this fiscal year, we will limit the composition of the village to 5 people and play in Japanese in order to make it easier to understand the situation of the conversation.
In this department, by giving priority to emphasis on game participation through natural dialogue and dialogue, providing a new benchmark that can be used for development of a dialogue system that emphasizes content and context.
We have presented the results of the Natural Language division in the INLG 2023 conference, as shown below. AIWolfDial 2023: Summary of Natural Language Division of 5th International AIWolf Contest. In Proceedings of The 16th International Natural Language Generation Conference (INLG 2023): Generation Challenges pp.84-98 (2023) https://aclanthology.org/2023.inlg-genchal.pdf Our presentation is shown in: https://sigdialinlg2023.github.io/paper_inlg136.html where slides … Continue reading Results of the 5th Int’l AIWolf Competition Natural Language Division
Results of Protocol Division Results of Infrastructure Division
Source Code for the finalist teams in the 5th International AIWolf Competition Protocol Division Team Name Source Code License Document pronto pronto.zip MIT pronto.pdf gotsumori Gotsumori.zip MIT Gotsumori.pdf ddhb ddhb.zip MIT ddhb.pdf ioh ioh.zip MIT ioh.pdf TOT TOT.zip Apache-2.0 TOT.pdf cash cash.zip MIT cash.pdf Lunatic Lunatic.zip MIT Lunatic.pdf mikami mikami.zip MIT mikami.pdf Howls03 Howls03.zip MIT … Continue reading 5th International AIWolf Competition Protocol Division — Source Code and Document
The finalists of protocol division are shown in the web page of protocol division.
You can download the game logs of the 4th international AIWolf contest final from here.
Please visit here.
Source Code for the finalist teams in the 4th International AIWolf Competition Protocol Division Team Name Source Code License Document Basket Basket.zip MIT Basket.pdf ioh ioh.zip MIT ioh.pdf sUper_IL sUper_IL.zip MIT sUper_IL.pdf kgu_ryu kgu_ryu.zip MIT kgu_ryu.pdf takoyaki takoyaki.zip MIT takoyaki.pdf Hachi2 Hachi2.zip MIT Hachi2.pdf KP22 KP22.zip MIT KP22.pdf ice ice.zip MIT ice.pdf Ncu702 Ncu702.zip MIT … Continue reading 4th International AIWolf Competition Protocol Division — Source Code and Document
Thank you for participating in the Fourth International AIWolf Competition. In this year, we had two divisions: Protocol Division and Natural Language Division. Final Results of the Protocol Division In the Protocol Division, 49 agents participated in the initial round, and 15 finalists were selected for the final round. The finalists played 503,600 werewolf games, … Continue reading Final Results of the 4th International AIWolf Competition at CoG 2022
Please see this page.
We have opened a page for the infrastructure division. Click here for details